Because of my earlier patch for Omnicron Conspiracy that froze at the title screen, being unable to read keystrokes when run in DOSBox, it wasn't surprising to see a similar problem arrive in my mailbox. This time, the game was "Interphase" and it also got stuck in a loop at the intro screen and rolling demo, not acknowledging any input from keyboard or mouse.
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Yet another update for the DOSBox GUI. Lots of small changes, no real biggies.
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Here's another update for the DOSBox configuration GUI. The biggest change is a new layout which will be much easier to use for the novice user. Check it out in the screenshot below.
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A status update on the DOSBox GUI project that I've adopted. The changes are small, but numerous.
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About 2 years ago, one of the VOGONS regulars, going by the name of `Moe` (including those backticks) created a configuration GUI to allow many of DOSBox's internal configuration parameters to be edited at runtime and posted a thread in one of the VOGONS forums (access to this forum is limited to beta testers). This GUI was active in some of the CVS versions after 0.72 was released. Although this was promising, `Moe` disappeared a few weeks later, and the project was abandoned.
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