
Despite being short on time, I really wanted to participate in the Adventure Jam again, just like last year. In 2019, this ran from 8 to 22 June and once again the challenge was to make an adventure game basically from scratch in 14 days. This year, my entry "Escape from DIMANSION" should have a LucasArts vibe to it, at least from the interface and from having it impossible for the player to die or experience a dead-man-walking situation where they are unable to finish the game.
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