The 1980s and first half of the 1990s were probably the golden age of the adventure game. Heavyweights Sierra and LucasArts created many inventory-based graphic adventures such as King's Quest, Space Quest, Monkey Island and Day of the Tentacle, to name but a few. As the 21st century approached, interest in these games waned while production costs skyrocketed. Sierra eventually closed down entirely (though there are signs of it starting back up again, it remains to be seen in what form that might be) and LucasArts focused on their Star Wars franchise.
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Blog posts tagged "games" – Posts 21..25 of 34 posts found:
When Tim Schafer, of Day of the Tentacle fame, announced his intention to create a new point and click adventure, the true fans who had been starved of good new content quickly made his Kickstarter campaign the most successful one to date. Despite (and in a way, because of) the project's overfunding, development has not been without problems, but Shafer and Double Fine persevered. Initially known by the working title of Double Fine Adventure, Broken Age is being created as 2 acts, with the game's first installment released to backers about two weeks ago and publicly available today, January 28th 2014. So what's it like?
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If, like me, you grew up in the 80's and 90's, you know that there's only one thing that can follow the words "Duck Tales" and that's "Woo-oo!". You can probably even sing along to the theme song. Apart from the highly popular TV show, there have been several video games about loveable old miser Scrooge McDuck and his three nephews. Very much a product of the time, the NES version of this was a platform game. It is considered by many to be among the best such games ever made. Now, more than 20 years later, WayForward Technologies has updated the iconic game for the modern age. Is that a good thing? Let's find out!
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When indie developer Sos found his game being pirated on the infamous Pirate Bay he did something very unusual. Rather than complain, he actually posted in the torrent comments and gave out a couple of free registration codes for the game. Some may call it a clever marketing ploy, but from everything Sos wrote in the Reddit AMA shortly afterwards, it seems like he just really enjoys seeing others enjoy his game. I'm not going to write a post in praise of Sos' reponse (awesome though it was), but just a little bit about the game itself. How does one save the day, the McPixel way?
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Aquaria is an awesome game that I got as part of the humble introversion bundle. It's quite an expansive game and I really enjoy it, though the boss fights can be very tough. One boss in particular: the golem in the boiler room in the Sunken City, if you don't know what to do. Spoilers after the break.
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