In the second level in the first episode of LEGO Batman: the Videogame, you may get stuck being unable to walk up a wall or a pipe in Mr. Freeze's hideout using the magnetic boots. If not there, you may encounter other similar glitches as well, even with the AI-controlled character getting stuck in those same locations in single-player mode. In other cases, the game may freeze (no pun intended) every few seconds. There is a simple workaround for this.
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Blog posts tagged "games" – Posts 16..20 of 34 posts found:
This year's Adventure Jam has yielded some great entries again. Those who, like myself, have entered get to vote on other people's submissions before they go on to the judges. I'm trying to play every single other entry, vote, and leave constructive criticism and/or positive comments on each one. Every team or individual person who took on the herculean task of making an adventure game from scratch in a mere two weeks is to be commended. Whether gorgeous pixel art with full voice acting, a bunch of stick figures, or even a text-only adventure, everybody has a story to tell. Even those who had to drop out or had to submit something they knew was buggy or far from finished should be proud of their efforts.
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Despite being short on time, I really wanted to participate in the Adventure Jam again, just like last year. In 2019, this ran from 8 to 22 June and once again the challenge was to make an adventure game basically from scratch in 14 days. This year, my entry "Escape from DIMANSION" should have a LucasArts vibe to it, at least from the interface and from having it impossible for the player to die or experience a dead-man-walking situation where they are unable to finish the game.
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Even though I'm a big adventure game lover, I hadn't known of AdvJam before. The jam is about creating an adventure game in a mere 14 days. This year, it ran from 4 to 18 May and I learned about it in time and was able to create an entry for it. "Spy Quest 1 - Mission: SPECTRUM" is my tribute to the older text parser adventure games as made in the 1980s by Sierra. Not actual Sierra AGI, but with the same kind of blocky low-res style of artwork in all the 16 glorious EGA colours. Party like it's 1988!
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A cute new point and click adventure game was released through Steam last week. This particular adventure game is a bit different from most modern ones in that there is no speech, only about a dozen screens, and you play not as a person, but as a... film projector... walking around magically? This is Projector Face, by Fluik Entertainment.
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