A status update on the DOSBox GUI project that I've adopted. The changes are small, but numerous.
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Blog posts tagged "programming" – Posts 16..20 of 20 posts found:
About 2 years ago, one of the VOGONS regulars, going by the name of `Moe` (including those backticks) created a configuration GUI to allow many of DOSBox's internal configuration parameters to be edited at runtime and posted a thread in one of the VOGONS forums (access to this forum is limited to beta testers). This GUI was active in some of the CVS versions after 0.72 was released. Although this was promising, `Moe` disappeared a few weeks later, and the project was abandoned.
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Nearly four years ago, I created a patch for a problem in Omnicron Conspiracy. In the meantime, I've been told that this patch didn't work for everybody. It turns out that there are multiple versions of the game, so it's time for an update.
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Being a bit obsessed about the perfect retro game experience, I like to run my old games through DOSBox with various different configurations. What can I say? Sometimes I like to hear Space Quest 3 with AdLib sound, sometimes in glorious MT-32 and occasionally, I like to giggle at the PC speaker bleeps.
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I've been trying to figure out how to get DOSBox to run "Omnicron Conspiracy". The game hangs at the title screen playing the title music saying "press ENTER key to continue". It remaps INT9 (keyboard IRQ) and has its own keyboard buffer at a different location from the standard position at 0040:001E.
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